Saturday, December 11, 2010
1:56 AM |
Posted by
justcreations1 |
Edit Post
Coloring & Shading with Photoshop - Tutorial 2
This tutorial will get into a little more depth about coloring & shading.
I'm using my "Bear with Heart 3 Template" It's a 3600x3600 300 DPI Image so if your image is a different size you'll need to adjust the settings to suit the size of your image.
Once you've opened your image, Go to the Layers Pallet and double click on the layer thumbnail that you want to start with.
I usually start with the largest part of the image. In this case it's the Bear Body.
Go the the "Color Overlay" (1) and choose "Normal" for your "Blend Mode" and choose a color you want (2). (I'll do another tutorial on recoloring if you want the pattern to show thru... this tutorial is simply for coloring from a plain greyscale element)
Now go to the "Inner Shadow" (1) and loot at the settings (2).
I have left the "Blending Mode" at "Multiply" and used a darker color than the one I used for the "Color Overlay". I left the "Distance" and "Choke" as they were set by Photoshop. I put the "Size" as large as I could (since this is such a large image but you'll need to adjust according to the size of your image).
Now go to the "Inner Glow" (1). Change the "Blending Mode" to "Multiply" (2). (You can use other settings, if you're not happy with how it appears; just play around with these to see the different effects you get).
You can see the settings I used here to give it some depth.
I used the same color I used in the "Inner Shadow" and put the size up as high as I could, but I put the Opacity fairly low. (Just so it gave it a nice subtile appearance)
If you are not quite happy with the color that the image is so far, you can play around with the "Satin" tab. (1) Here I used "Multiply" (from the "Blending Mode") and used the same exact color as I did in the "Color Overlay" This gives it a darker appearance.
Now that you have the hang of this so far, finish the rest of your element layers using the same steps as listed above.
Do not do these for the nose or anything you'd like to give a "Catchlight to"
We'll do those in the next steps.
Double click on the "Nose" (or the element that you want to give the Catchlight appearance to)
Go to "Bevel & Emboss" and use the settings I have.
Style: Inner Bevel
Technique: Smooth
Depth: 100
Size: 88
Soften: 8
Shading
Angle: 90
Altitude: 80
Check the Anti-aliased box
Highlight Mode: Screen (Opacity 80%)
Shadow Mode: Multiply (Opacity 75%) and using the same color as I did in the "Inner Shadow" and "Inner Glow"
Now go to the "Contour" tab and for the "Contour" choose the "Half Round" contour.
Make sure that your Anti-aliased is checked.
Now we'll do the Eye Iris. Double click on this layer.
Go to the "Color Overlay" and click on the little color box next to the "Blending Mode"
For the Iris I chose 1F3970 as the color.
Now we'll use the "Satin" tab. Make sure your "Blend Mode" says "Soft Light". Then choose the color you want (I used the same color as I did for the "Color Overlay")
I put the Opacity at 100%
Angle 135
Distance 117
Size 129
Check the "Anti-aliased" and the
Invert buttons.
I used the Cove Shallow Contour.
Now go to the "Bevel and Emboss" tab and choose these settings
Style: Inner Bevel
Technique: Smooth
Depth: 100%
Direction: Up
Size: 88
Soften: 8
Shading -
Angle: 120
(Check the Use Global Light box)
Altitude 67
Gloss Contour: Cove Inverted
Highlight Mode: Screen (white)
Opacity 100%
Shadow Mode: Color Burn (Using a darker color than you used for the "Color Overlay")
Opacity 20%
Now go to the "Inner Shadow" tab and change the "Blending Mode" to "Color Burn" Use the same color you did for the "Bevel & Emboss" "Shadow".
Opacity 30%
Angle 120
Check the "Use Global Light"
Distance: 20
Choke 25
Size 5
Now go to the "Inner Glow" tab and change the Blend Mode to "Multiply"
Use the same color you did for the "Inner Shadow"
Opacity 34
Noise 0
Technique: Softer
Source: Edge
Choke 0
Size 32
Now we need to do the whites of his eyes. Double click on that layer.
Go to the "Color Overlay" and choose a color. I chose a color that wasn't really white. F3F2F2
Now go to the "Bevel & Emboss" tab and use these settings
Style: Inner Bevel
Technique: Smooth
Depth: 154
Size 45
Soften 0
Angle 150
Altitute 75
Gloss Contour: Cove Inverted
Check the Anti-aliased button
Highlight Mode: Linear Dodge (Add)
Opacity 40%
Shadow Mode: Multiply
Opacity 100%
Check the Contour tab and choose the "Half Round" Contour.
Now that we have that done, let's shade the image even more.(To help give it a more 3D effect)
Double click on the "Lines" layer in the Layers Pallet. (The outlines)
Go to the "Outer Glow" tab and change the Blend Mode to "Multiply"
From here you'll have to play with the settings to see what looks best.
For me, with this image I used the settings as follows.
I used the same color as I did for "Inner Shadow"
Opacity 75
Noise 0
TEchnique: Softer
Spread 11
Size 213
Once you're done you'll notice that the glow is outside your element.
Don't worry, this will be fixed in the next couple steps.
Over to the right side of the lines layer (in the Layers Pallet) you just worked on you'll see a little fx.
Do a right mouse click over this and you'll see (towards the bottom) "Create Layer" Left Click on this.
Now your "Outer Glow" has become it's own layer.
So, now we can fix the spill over.
Make sure to highlight this layer (click once on the layer) Now locate the layer that the lines are over.
In this case it's for the "Bears Body"
While holding down the CTRL key, click on the Bears Body Layer (as shown by the arrow)
You should now see marching ants around the edge of the bear (or your image).
At the top of Photoshop you should see a menu that says "Select" Click on this and a drop down menu should appear. Click on the one that says "Inverse" (towards the top).
Make sure that your "Lines Outer Glow" is still the highlighted layer.
Once you're sure, do a CTRL+X (this will cut the spillover from your image)
Here are the results.
I've done the Mouth, Eyes and Etc the same way (Outer Glow).
Once you're done with this play around with the Outer Glow's Layer Opacity (in the Layers Pallet right above the Layers Pallet on the Right Hand Side). You can adjust the opacity until you get your desired appearance.
Here's my final image.
If you have any questions or comments please email me at justcreations@ymail.com
Subscribe to:
Post Comments (Atom)
Questions or Suggestions?
If you have any suggestions or questions about my tutorials please send me an E-Mail justcreations@ymail.com
Thank you!
Thank you!
Blog Archive
-
▼
2010
(6)
-
▼
December
(6)
- How to Create Glass for a Snowglobe - Photoshop Tu...
- Adding Realistic Color to Cheeks - Photoshop Tutorial
- Create a 3D Appearance for a Key Hole - Photoshop ...
- Make a Heart from Scratch & Give it a Highlight
- Coloring & Shading with Photoshop - Tutorial 2
- How to Recolor an Element (Shading & make it appea...
-
▼
December
(6)
Contributors
Powered by Blogger.
Labels
- Banner (1)
- Burn (1)
- Cheat Sheets; Highlights; Shading (1)
- Designer Preview; Paper Preview (1)
- Dodge (1)
- Emboss (1)
- Extraction 1 (1)
- Extraction; Shading (1)
- Freebie (4)
- Freebie; Gold; Tutorial (1)
- Glass (1)
- Glossy Button; Highlight (1)
- Glossy Frame; 3D Shading (1)
- Highlight (1)
- Highlights; Shading (1)
- Lights; Tutorial (1)
- Lineart; Recolor; Shading; Coloring Element (2)
- Lineart; Recolor; Shading; Recolor; Shading; Coloring Element (1)
- Recolor; Shading; Coloring Element (3)
- Shading (2)
- Shapes (1)
- Spherize; Shading (1)
- Swirls (1)
- Tutorial (6)
1 comments:
Really good way of doing this, quicker than what I have been doing. Many thanks
Post a Comment